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# Copyright 1999-2012 Gentoo Foundation |
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# Distributed under the terms of the GNU General Public License v2 |
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# $Header: /var/cvsroot/gentoo-x86/eclass/games.eclass,v 1.147 2011/12/27 17:55:12 fauli Exp $ |
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|
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# devlist: {vapier,wolf31o2,mr_bones_}@gentoo.org -> games@gentoo.org |
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# |
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# This is the games eclass for standardizing the install of games ... |
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# you better have a *good* reason why you're *not* using games.eclass |
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# in a games-* ebuild |
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|
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if [[ ${___ECLASS_ONCE_GAMES} != "recur -_+^+_- spank" ]] ; then |
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___ECLASS_ONCE_GAMES="recur -_+^+_- spank" |
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|
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inherit base multilib toolchain-funcs eutils user |
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|
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case ${EAPI:-0} in |
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0|1) EXPORT_FUNCTIONS pkg_setup src_compile pkg_preinst pkg_postinst ;; |
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2|3|4) EXPORT_FUNCTIONS pkg_setup src_configure src_compile pkg_preinst pkg_postinst ;; |
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*) die "no support for EAPI=${EAPI} yet" ;; |
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esac |
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|
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DESCRIPTION="Based on the ${ECLASS} eclass" |
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|
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export GAMES_PREFIX=${GAMES_PREFIX:-/usr/games} |
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export GAMES_PREFIX_OPT=${GAMES_PREFIX_OPT:-/opt} |
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export GAMES_DATADIR=${GAMES_DATADIR:-/usr/share/games} |
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export GAMES_DATADIR_BASE=${GAMES_DATADIR_BASE:-/usr/share} # some packages auto append 'games' |
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export GAMES_SYSCONFDIR=${GAMES_SYSCONFDIR:-/etc/games} |
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export GAMES_STATEDIR=${GAMES_STATEDIR:-/var/games} |
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export GAMES_LOGDIR=${GAMES_LOGDIR:-/var/log/games} |
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export GAMES_BINDIR=${GAMES_BINDIR:-${GAMES_PREFIX}/bin} |
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export GAMES_ENVD="90games" |
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# if you want to use a different user/group than games.games, |
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# just add these two variables to your environment (aka /etc/profile) |
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export GAMES_USER=${GAMES_USER:-root} |
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export GAMES_USER_DED=${GAMES_USER_DED:-games} |
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export GAMES_GROUP=${GAMES_GROUP:-games} |
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|
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games_get_libdir() { |
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echo ${GAMES_PREFIX}/$(get_libdir) |
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} |
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|
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egamesconf() { |
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econf \ |
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--prefix="${GAMES_PREFIX}" \ |
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--libdir="$(games_get_libdir)" \ |
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--datadir="${GAMES_DATADIR}" \ |
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--sysconfdir="${GAMES_SYSCONFDIR}" \ |
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--localstatedir="${GAMES_STATEDIR}" \ |
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"$@" |
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} |
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|
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gameswrapper() { |
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# dont want to pollute calling env |
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( |
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into "${GAMES_PREFIX}" |
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cmd=$1 |
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shift |
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${cmd} "$@" |
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) |
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} |
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|
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dogamesbin() { gameswrapper ${FUNCNAME/games} "$@"; } |
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dogamessbin() { gameswrapper ${FUNCNAME/games} "$@"; } |
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dogameslib() { gameswrapper ${FUNCNAME/games} "$@"; } |
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dogameslib.a() { gameswrapper ${FUNCNAME/games} "$@"; } |
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dogameslib.so() { gameswrapper ${FUNCNAME/games} "$@"; } |
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newgamesbin() { gameswrapper ${FUNCNAME/games} "$@"; } |
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newgamessbin() { gameswrapper ${FUNCNAME/games} "$@"; } |
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|
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games_make_wrapper() { gameswrapper ${FUNCNAME/games_} "$@"; } |
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|
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gamesowners() { chown ${GAMES_USER}:${GAMES_GROUP} "$@"; } |
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gamesperms() { chmod u+rw,g+r-w,o-rwx "$@"; } |
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prepgamesdirs() { |
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local dir f mode |
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for dir in \ |
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"${GAMES_PREFIX}" "${GAMES_PREFIX_OPT}" "${GAMES_DATADIR}" \ |
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"${GAMES_SYSCONFDIR}" "${GAMES_STATEDIR}" "$(games_get_libdir)" \ |
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"${GAMES_BINDIR}" "$@" |
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do |
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[[ ! -d ${D}/${dir} ]] && continue |
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( |
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gamesowners -R "${D}/${dir}" |
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find "${D}/${dir}" -type d -print0 | xargs -0 chmod 750 |
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mode=o-rwx,g+r,g-w |
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[[ ${dir} = ${GAMES_STATEDIR} ]] && mode=o-rwx,g+r |
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find "${D}/${dir}" -type f -print0 | xargs -0 chmod $mode |
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|
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# common trees should not be games owned #264872 |
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if [[ ${dir} == "${GAMES_PREFIX_OPT}" ]] ; then |
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fowners root:root "${dir}" |
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fperms 755 "${dir}" |
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for d in $(get_libdir) bin ; do |
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fowners root:root "${dir}/${d}" |
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fperms 755 "${dir}/${d}" |
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done |
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fi |
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) &>/dev/null |
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|
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f=$(find "${D}/${dir}" -perm +4000 -a -uid 0 2>/dev/null) |
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if [[ -n ${f} ]] ; then |
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eerror "A game was detected that is setuid root!" |
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eerror "${f}" |
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die "refusing to merge a setuid root game" |
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fi |
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done |
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[[ -d ${D}/${GAMES_BINDIR} ]] || return 0 |
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find "${D}/${GAMES_BINDIR}" -maxdepth 1 -type f -exec chmod 750 '{}' \; |
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} |
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|
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gamesenv() { |
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local d libdirs |
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|
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for d in $(get_all_libdirs) ; do |
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libdirs="${libdirs}:${GAMES_PREFIX}/${d}" |
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done |
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|
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# Wish we could use doevnd here, but we dont want the env |
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# file to be tracked in the CONTENTS of every game |
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cat <<-EOF > "${ROOT}"/etc/env.d/${GAMES_ENVD} |
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LDPATH="${libdirs:1}" |
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PATH="${GAMES_BINDIR}" |
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EOF |
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} |
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|
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games_pkg_setup() { |
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tc-export CC CXX |
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|
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enewgroup "${GAMES_GROUP}" 35 |
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[[ ${GAMES_USER} != "root" ]] \ |
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&& enewuser "${GAMES_USER}" 35 -1 "${GAMES_PREFIX}" "${GAMES_GROUP}" |
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[[ ${GAMES_USER_DED} != "root" ]] \ |
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&& enewuser "${GAMES_USER_DED}" 36 /bin/bash "${GAMES_PREFIX}" "${GAMES_GROUP}" |
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|
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# Dear portage team, we are so sorry. Lots of love, games team. |
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# See Bug #61680 |
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[[ ${USERLAND} != "GNU" ]] && return 0 |
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[[ $(egetshell "${GAMES_USER_DED}") == "/bin/false" ]] \ |
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&& usermod -s /bin/bash "${GAMES_USER_DED}" |
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} |
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|
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games_src_configure() { |
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[[ -x ./configure ]] && egamesconf |
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} |
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|
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games_src_compile() { |
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case ${EAPI:-0} in |
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0|1) games_src_configure ;; |
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esac |
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base_src_make |
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} |
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|
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games_pkg_preinst() { |
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local f |
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|
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while read f ; do |
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if [[ -e ${ROOT}/${GAMES_STATEDIR}/${f} ]] ; then |
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cp -p \ |
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"${ROOT}/${GAMES_STATEDIR}/${f}" \ |
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"${D}/${GAMES_STATEDIR}/${f}" \ |
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|| die "cp failed" |
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# make the date match the rest of the install |
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touch "${D}/${GAMES_STATEDIR}/${f}" |
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fi |
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done < <(find "${D}/${GAMES_STATEDIR}" -type f -printf '%P\n' 2>/dev/null) |
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} |
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|
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# pkg_postinst function ... create env.d entry and warn about games group |
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games_pkg_postinst() { |
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gamesenv |
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if [[ -z "${GAMES_SHOW_WARNING}" ]] ; then |
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ewarn "Remember, in order to play games, you have to" |
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ewarn "be in the '${GAMES_GROUP}' group." |
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echo |
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case ${CHOST} in |
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*-darwin*) ewarn "Just run 'niutil -appendprop / /groups/games users <USER>'";; |
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*-freebsd*|*-dragonfly*) ewarn "Just run 'pw groupmod ${GAMES_GROUP} -m <USER>'";; |
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*) ewarn "Just run 'gpasswd -a <USER> ${GAMES_GROUP}', then have <USER> re-login.";; |
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esac |
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echo |
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einfo "For more info about Gentoo gaming in general, see our website:" |
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einfo " http://games.gentoo.org/" |
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echo |
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fi |
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} |
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|
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# Unpack .uz2 files for UT2003/UT2004 |
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# $1: directory or file to unpack |
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games_ut_unpack() { |
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local ut_unpack="$1" |
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local f= |
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|
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if [[ -z ${ut_unpack} ]] ; then |
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die "You must provide an argument to games_ut_unpack" |
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fi |
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if [[ -f ${ut_unpack} ]] ; then |
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uz2unpack "${ut_unpack}" "${ut_unpack%.uz2}" \ |
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|| die "uncompressing file ${ut_unpack}" |
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fi |
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if [[ -d ${ut_unpack} ]] ; then |
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while read f ; do |
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uz2unpack "${ut_unpack}/${f}" "${ut_unpack}/${f%.uz2}" \ |
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|| die "uncompressing file ${f}" |
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rm -f "${ut_unpack}/${f}" || die "deleting compressed file ${f}" |
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done < <(find "${ut_unpack}" -maxdepth 1 -name '*.uz2' -printf '%f\n' 2>/dev/null) |
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fi |
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} |
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|
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# Unpacks .umod/.ut2mod/.ut4mod files for UT/UT2003/UT2004 |
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# Usage: games_umod_unpack $1 |
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# oh, and don't forget to set 'dir' and 'Ddir' |
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games_umod_unpack() { |
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local umod=$1 |
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mkdir -p "${Ddir}"/System |
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cp "${dir}"/System/{ucc-bin,{Manifest,Def{ault,User}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int} "${Ddir}"/System |
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cd "${Ddir}"/System |
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UT_DATA_PATH=${Ddir}/System ./ucc-bin umodunpack -x "${S}/${umod}" -nohomedir &> /dev/null \ |
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|| die "uncompressing file ${umod}" |
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rm -f "${Ddir}"/System/{ucc-bin,{Manifest,Def{ault,User},User,UT200{3,4}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int,ucc.log} &>/dev/null \ |
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|| die "Removing temporary files" |
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} |
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|
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fi |