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OPEN GAME LICENSE
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*Version 1.0a*
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The following text is the property of Wizards of the Coast, Inc. and is
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Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
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1. Definitions: (a)"Contributors" means the copyright and/or trademark
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owners who have contributed Open Game Content; (b)"Derivative Material"
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means copyrighted material including derivative works and translations
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(including into other computer languages), potation, modification,
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correction, addition, extension, upgrade, improvement, compilation,
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abridgment or other form in which an existing work may be recast,
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transformed or adapted; (c) "Distribute" means to reproduce, license,
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rent, lease, sell, broadcast, publicly display, transmit or otherwise
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distribute; (d)"Open Game Content" means the game mechanic and includes
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the methods, procedures, processes and routines to the extent such
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content does not embody the Product Identity and is an enhancement over
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the prior art and any additional content clearly identified as Open Game
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Content by the Contributor, and means any work covered by this License,
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including translations and derivative works under copyright law, but
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specifically excludes Product Identity. (e) "Product Identity" means
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product and product line names, logos and identifying marks including
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trade dress; artifacts; creatures characters; stories, storylines,
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plots, thematic elements, dialogue, incidents, language, artwork,
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symbols, designs, depictions, likenesses, formats, poses, concepts,
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themes and graphic, photographic and other visual or audio
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representations; names and descriptions of characters, spells,
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enchantments, personalities, teams, personas, likenesses and special
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abilities; places, locations, environments, creatures, equipment,
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magical or supernatural abilities or effects, logos, symbols, or graphic
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designs; and any other trademark or registered trademark clearly
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identified as Product identity by the owner of the Product Identity, and
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which specifically excludes the Open Game Content; (f) "Trademark" means
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the logos, names, mark, sign, motto, designs that are used by a
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Contributor to identify itself or its products or the associated
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products contributed to the Open Game License by the Contributor (g)
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"Use", "Used" or "Using" means to use, Distribute, copy, edit, format,
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modify, translate and otherwise create Derivative Material of Open Game
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Content. (h) "You" or "Your" means the licensee in terms of this agreement.
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2. The License: This License applies to any Open Game Content that
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contains a notice indicating that the Open Game Content may only be Used
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under and in terms of this License. You must affix such a notice to any
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Open Game Content that you Use. No terms may be added to or subtracted
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from this License except as described by the License itself. No other
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terms or conditions may be applied to any Open Game Content distributed
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using this License.
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3.Offer and Acceptance: By Using the Open Game Content You indicate Your
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acceptance of the terms of this License.
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4. Grant and Consideration: In consideration for agreeing to use this
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License, the Contributors grant You a perpetual, worldwide,
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royalty-free, non-exclusive license with the exact terms of this License
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to Use, the Open Game Content.
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5.Representation of Authority to Contribute: If You are contributing
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original material as Open Game Content, You represent that Your
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Contributions are Your original creation and/or You have sufficient
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rights to grant the rights conveyed by this License.
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6.Notice of License Copyright: You must update the COPYRIGHT NOTICE
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portion of this License to include the exact text of the COPYRIGHT
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NOTICE of any Open Game Content You are copying, modifying or
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distributing, and You must add the title, the copyright date, and the
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copyright holder's name to the COPYRIGHT NOTICE of any original Open
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Game Content you Distribute.
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7. Use of Product Identity: You agree not to Use any Product Identity,
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including as an indication as to compatibility, except as expressly
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licensed in another, independent Agreement with the owner of each
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element of that Product Identity. You agree not to indicate
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compatibility or co-adaptability with any Trademark or Registered
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Trademark in conjunction with a work containing Open Game Content except
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as expressly licensed in another, independent Agreement with the owner
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of such Trademark or Registered Trademark. The use of any Product
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Identity in Open Game Content does not constitute a challenge to the
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ownership of that Product Identity. The owner of any Product Identity
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used in Open Game Content shall retain all rights, title and interest in
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and to that Product Identity.
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8. Identification: If you distribute Open Game Content You must clearly
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indicate which portions of the work that you are distributing are Open
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Game Content.
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9. Updating the License: Wizards or its designated Agents may publish
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updated versions of this License. You may use any authorized version of
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this License to copy, modify and distribute any Open Game Content
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originally distributed under any version of this License.
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10 Copy of this License: You MUST include a copy of this License with
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every copy of the Open Game Content You Distribute.
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11. Use of Contributor Credits: You may not market or advertise the Open
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Game Content using the name of any Contributor unless You have written
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permission from the Contributor to do so.
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12 Inability to Comply: If it is impossible for You to comply with any
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of the terms of this License with respect to some or all of the Open
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Game Content due to statute, judicial order, or governmental regulation
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then You may not Use any Open Game Material so affected.
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13 Termination: This License will terminate automatically if You fail to
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comply with all terms herein and fail to cure such breach within 30 days
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of becoming aware of the breach. All sublicenses shall survive the
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termination of this License.
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14 Reformation: If any provision of this License is held to be
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unenforceable, such provision shall be reformed only to the extent
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necessary to make it enforceable.
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15 COPYRIGHT NOTICE
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Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
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