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* Crafty, copyright 1996-2001 by Robert M. Hyatt, Ph.D., Associate Professor * |
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* of Computer and Information Sciences, University of Alabama at Birmingham. * |
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* * |
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* All rights reserved. No part of this program may be reproduced in any * |
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* form or by any means, for other than your personal use, without the * |
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* express written permission of the author. This program may not be used in * |
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* whole, nor in part, to enter any computer chess competition without * |
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* written permission from the author. Such permission will include the * |
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* requirement that the program be entered under the name "Crafty" so that * |
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* the program's ancestry will be known. * |
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* * |
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* Copies of the source must contain the original copyright notice intact. * |
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* * |
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* Any changes made to this software must also be made public to comply with * |
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* the original intent of this software distribution project. These * |
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* restrictions apply whether the distribution is being done for free or as * |
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* part or all of a commercial product. The author retains sole ownership * |
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* and copyright on this program except for 'personal use' explained below. * |
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* * |
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* personal use includes any use you make of the program yourself, either by * |
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* playing games with it yourself, or allowing others to play it on your * |
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* machine, and requires that if others use the program, it must be clearly * |
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* identified as "Crafty" to anyone playing it (on a chess server as one * |
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* example). Personal use does not allow anyone to enter this into a chess * |
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* tournament where other program authors are invited to participate. IE you * |
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* can do your own local tournament, with Crafty + other programs, since this * |
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* is for your personal enjoyment. But you may not enter Crafty into an * |
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* event where it will be in competition with other programs/programmers * |
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* without permission as stated previously. * |
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* * |
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* Crafty is the "son" (direct descendent) of Cray Blitz. it is designed * |
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* totally around the bit-board data structure for reasons of speed of ex- * |
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* ecution, ease of adding new knowledge, and a *significantly* cleaner * |
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* overall design. it is written totally in ANSI C with some few UNIX system * |
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* calls required for I/O, etc. * |
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* * |
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