Contents of /dev-games/crystalspace/metadata.xml

Parent Directory Parent Directory | Revision Log Revision Log

Revision 1.5 - (show annotations) (download) (as text)
Tue Jun 9 13:25:43 2015 UTC (3 years, 9 months ago) by jlec
Branch: MAIN
Changes since 1.4: +13 -10 lines
File MIME type: application/xml
Updating remote-id in metadata.xml

(Portage version: 2.2.20/cvs/Linux x86_64, signed Manifest commit with key E9402A79B03529A2!)

1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
3 <pkgmetadata>
4 <herd>games</herd>
5 <longdescription>
6 Crystal Space is a free (LGPL) and portable 3D Game
7 Development Kit written in C++. It supports: true six degrees
8 of freedom, colored lighting, lightmapped and stencil based
9 lighting, shader support, mipmapping, portals, mirrors, alpha
10 transparency, reflective surfaces, 3D sprites (frame based or
11 with skeletal animation, also using cal3d animation library),
12 procedural textures, particle systems, halos, volumetric fog,
13 scripting (using Python, Perl, Java, or potentially other
14 languages), 16-bit and 32-bit display support, OpenGL, and
15 software renderer, font support, hierarchical
16 transformations, physics plugin based on ODE, ... See the
17 extensive list of features for more details.
18 </longdescription>
19 <use>
20 <flag name="3ds">Enables support for .3DS files in CrystalSpace</flag>
21 <flag name="bullet">include support for Bullet library</flag>
22 <flag name="cal3d">include support for skeleton animation</flag>
23 <flag name="cegui">include support for Crazy Eddie GUI</flag>
24 <flag name="cg">NVIDIA toolkit plugin</flag>
25 <flag name="ode">include support for Open Dynamics Engine</flag>
26 </use>
27 <upstream>
28 <remote-id type="sourceforge">crystal</remote-id>
29 </upstream>
30 </pkgmetadata>

  ViewVC Help
Powered by ViewVC 1.1.20