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authorChris Gianelloni <wolf31o2@gentoo.org>2004-06-03 13:43:57 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2004-06-03 13:43:57 +0000
commit7bbd4660b0461811e3b565eadc38536346e187eb (patch)
tree1d2ccd1d037fc3847e82f3dcaec3ba46f578f4d6 /games-action/battalion/battalion-1.4b.ebuild
parentarm KEYWORDS (diff)
downloadhistorical-7bbd4660b0461811e3b565eadc38536346e187eb.tar.gz
historical-7bbd4660b0461811e3b565eadc38536346e187eb.tar.bz2
historical-7bbd4660b0461811e3b565eadc38536346e187eb.zip
Initial import. Ebuild submitted by Alexandru Toma <flash3001@yahoo.com>. Closing bug #52682.
Diffstat (limited to 'games-action/battalion/battalion-1.4b.ebuild')
-rw-r--r--games-action/battalion/battalion-1.4b.ebuild79
1 files changed, 79 insertions, 0 deletions
diff --git a/games-action/battalion/battalion-1.4b.ebuild b/games-action/battalion/battalion-1.4b.ebuild
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index 000000000000..df01ea1cc9fa
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+++ b/games-action/battalion/battalion-1.4b.ebuild
@@ -0,0 +1,79 @@
+# Copyright 1999-2004 Gentoo Technologies, Inc.
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/battalion/battalion-1.4b.ebuild,v 1.1 2004/06/03 13:43:56 wolf31o2 Exp $
+
+inherit games
+
+DESCRIPTION="Be a rampaging monster and destroy the city."
+HOMEPAGE="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html"
+SRC_URI="http://evlweb.eecs.uic.edu/aej/BATTALION/${PN}${PV}.tar.bz2"
+
+LICENSE="as-is"
+SLOT="0"
+KEYWORDS="~x86"
+IUSE=""
+
+RDEPEND="virtual/x11
+ virtual/opengl"
+
+DEPEND="${RDEPEND}
+ >=sys-apps/sed-4"
+
+S="${WORKDIR}/${PN}${PV}"
+dir="${GAMES_DATADIR}/${PN}"
+
+src_unpack() {
+ unpack ${A}
+ cd ${S}
+
+ # Modify data paths
+ sed -i \
+ -e "s:SOUNDS/:${dir}/SOUNDS/:" \
+ -e "s:MUSIC/:${dir}/MUSIC/:" \
+ audio.c || die "sed audio.c failed"
+ sed -i \
+ -e "s:DATA/:${dir}/DATA/:" \
+ -e "s:/usr/tmp:${GAMES_STATEDIR}:" \
+ battalion.c || die "sed battalion.c failed"
+ sed -i \
+ -e "s:TEXTURES/:${dir}/TEXTURES/:" \
+ graphics.c || die "sed graphics.c failed"
+
+ # Modify Makefile and add CFLAGS
+ sed -i \
+ -e "s:-O2:${CFLAGS}:" \
+ Makefile || die "sed Makefile failed"
+}
+
+src_compile() {
+ emake || die "emake failed"
+}
+
+src_install() {
+ local f
+
+ # Only .raw sound files are used on Linux. The .au files are not needed.
+ rm {SOUNDS,MUSIC}/*.au
+
+ # Install game data
+ for f in DATA MUSIC SOUNDS TEXTURES
+ do
+ insinto ${dir}/${f}
+ doins ${f}/*
+ done
+
+ dodoc README
+ dogamesbin battalion
+
+ insinto ${GAMES_STATEDIR}
+ touch ${D}${GAMES_STATEDIR}/battalion_hiscore
+ fperms 660 ${GAMES_STATEDIR}/battalion_hiscore
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ einfo "Sound and music are not enabled by default."
+ einfo "Use the S and M keys to enable them in-game, or start the game with"
+ einfo "the -s and -m switches: battalion -s -m"
+}